Here are a few more sketches of Basil Fawlty.
After hours and hours of drawing this man, I've reached the point I was so desperate to get to - the point where I can draw him without even thinking. Of course, the animated Basil will be much simpler, but it will be based on the same sets of instructions I now instinctively give myself when drawing him. Hopefully, when it comes to the animation, all I will have to think about is his performance.
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An attempt at some sort o performance template.
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The montage of actions at the top of this picture weren't meant to be a sequence, but they marry together so well I might use them as templates for keyframes in a separate bit of non-spoken character animation. |
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Basil's cracked! I really want the face on the left to make an appearance, in some form, in my final showreel. |
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The bottom two images here are among my favourites. They pretty much sum up my enthusiasm and how good I want this to look. Animating something with this much detail is unlikely, but it's nicer having to rein in your ideas than starting with something that needs improvement. |
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The darkest Basil here was a test to see if I could replicate the roundedness of vector imagery in biro. Trying it the other way around - sketchy expressiveness in Flash - is tricky, but I wanted to at least reach that middle point so I had something to work with, something to enhance my Flash drawing. This drawing helps provide that link. |
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By the time I'd filled this page, I more or less knew I'd reached the point where Basil was coming instinctively to me. I was in a pub when I did this. |
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